Hey Juan, do you think we could get Warren Ellis to start posting here? I don't always like his work these days, or even his Bad Signal emails, but from time to time he says something in them that leads me here to write something instead of just finishing my Red Bull and getting on the train, like I should be doing.
Today he sent one out about "Game Logic." The idea is simple--when something happens because it happens, it's game logic. It can be a jokey moment or a cute moment, but it's something that's not real-world-safe. A good example he gave was from a comic I'm not familiar with, where the hero raises his fist to the audience and exclaims, "Dude!" while his sidekick is shown with a thought balloon, exclaiming to herself, "Dude!"
Warren says, and I'm not going to go into a quoting spree here, but Warren says, "There's no self-consciousness, no irony, no distancing." What happens, happens--and you either buy in, or you don't.
To me, it's a sense of play. It's comics that are FUN and exciting, both to the people making them and to the folks reading them. It's comics where coincidences happen because it serves the story, because it IS a story, and it knows it, and the author knows it, and we know it, too.
I don't like the term Game Logic, but I like the idea behind it. Warren says two good examples of it are SHARKNIFE and SCOTT PILGRIM, so if those titles are as new to you as they are to me, go to the comic shop this week and take a chance on them. And go to Warren's site and sign up for Bad Signal, if you don't mind the occasional email about how he's cranky and tired. It's worth it when one like this comes through.